23 lines
590 B
GLSL
23 lines
590 B
GLSL
lx =
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ly =
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r =
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lc =
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Point (1) = {0 ,0 ,0, lc}; // centre du trou
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Point (2) = {0 ,r ,0 ,lc};
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Point (3) = {0 ,ly ,0 ,lc};
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Point (4) = {lx ,ly ,0 ,lc};
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Point (5) = {lx ,0 ,0 ,lc};
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Point (6) = {r ,0 ,0 ,lc};
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Line (1) = {5 ,6}; // bas
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Line (2) = {4 ,5}; // droite
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Line (3) = {3 ,4}; // haut
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Line (4) = {2 ,3}; // gauche
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Circle (5) = {6 ,1 ,2};
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Line Loop (6) = {1 ,2 ,3 ,4 ,5};
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Plane Surface(7)={6};
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Physical Line ("bas") = {5 ,6}; // bas
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Physical Line ("droite") = {4 ,5}; // droite
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Physical Line ("haut") = {3 ,4}; // haut
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Physical Line ("gauche") = {2 ,3}; // gauche
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Physical Surface(1) ={7};
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